How our technology works
Anti-spill correction and spill supression algorithms
We use several two-layered ellipsoids floating in the RGB, YUV or HLS colorspace cube to isolate color regions to be removed (made transparent) in the image. Transparency between the two ellipsoids changes in a linear way from fully transparent to non-transparent.
Several color ranges to process complex backgrounds
Suits for different color spaces
It enables quality color processing on image edges and smooth borders.
3D keying algorithm based on a 2-layered elipsoid for precise transparent area selection.
Support for RGB, YUV and HLS color spaces.
Separate handling of fields
Separate handling of fields enables interlaced video support.