MediaLooks Multimedia Component Framework
An overview of the MediaLooks Multimedia Component Architecture.
Overview
Basically, MediaLooks Multimedia Components are a way of bridging the gap between DirectShow and a number of development environments, such as .NET, Visual Basic 6, Delphi and C++Builder.
Every component is in fact a wrapper over a DirectShow filter graph and is equipped with a number of interfaces for exchanging data with other components. A special interface is provided that allows to use MediaLooks' or third-party DirectShow filters as plugins.
Supported Development Environments
- Visual C++
- .NET (C#, Visual Basic)
- VB6
- Delphi
- C++Builder
Features
| Component\SDK | DeckLink SDK | Playout SDK | Ingest SDK | Multimedia SDK |
|---|---|---|---|---|
| Powerful gapless multi-format, multi-compression playout engine | √ | √ | √ | |
| Playout to DeckLink boards | √ | √ | √ | |
| Live sources as playlist items | √ | √ | ||
| Playout to Bluefish444 and AJA boards | √ | √ | ||
| Output to DV device (print to tape) | √ | √ | √ | |
| Stream to Windows Media Services/Silverlight | ||||
| Stream via Flash Media Encoder, ON2 Flix, Real Producer and other applications | ||||
| Capture/ingest from DeckLink boards | √ | √ | √ | |
| Capture/ingest from DV/HDV sources, web cameras, TV tuners, etc. | ||||
| Capture/ingest from Bluefish444 and AJA boards | √ | √ | ||
| Save to AVI and WMV files | √ | √ | √ | |
| Innovative Time Shifting Engine | √ | |||
| Overlay text & graphics | √ | √ | √ | √ |
| CG Flash: overlay vector-based Flash animation with transparency | ||||
| Playout of QuickTime media | Optional | Optional | Optional | |
| Playout of Flash animation (SWF) and Flash Video (FLV) | Optional | Optional | Optional | |
| Playout of MPEG-2 media | Optional | Optional | Optional | |
| Playout of DV/DVCPRO HD media | Optional | Optional | Optional |
See Also
Services
We provide custom software development & integration services based on the Multimedia Component Framework.